| Author |
Thread Statistics | Show CCP posts - 12 post(s) |

Sylvia Nardieu
Audacity.
6
|
Posted - 2013.03.06 14:21:00 -
[1] - Quote
Not bumping cuz Ded's were camped and farmed in lowsec too (by locals, but still ) especially the profitable - shield mod dropping ones. If you want 'combat grounds' why not ask for more static 'anomalies' with warp gates and ship restrictions (with some rats inside and occasional, once in a million faction spawn).
What I'd like to see is more low-level Ded's spawning in explo system. I have actually yet to see ANY 1 and 2's since the changes and I've had a decent number of the 3,4 and 5's. It's kinda silly . |

Sylvia Nardieu
Audacity.
6
|
Posted - 2013.03.06 14:52:00 -
[2] - Quote
Schmata Bastanold wrote:We don't want "combat grounds" designed and given to us by devs to explode our pixels. We want our emergent gameplay opportunities back.
We made static sites into what they were not devs.
So, let's see, as far as I understand all the whining here comes to 'oh they took our PvP grounds away' argument. So what I proposed provides:
- ship restrictions - check - potential for good loot (much rarer compared to DED tho), incentive to enter and check it out w/o farming - check
So how is that bad? Sorry but static ded's were just good isk w/o effort for a lot of people (I know cuz I used to run them too). Their removal actually happened in good part because of the abuse that was going on and now people reap the rewards of their behaviour. |

Sylvia Nardieu
Audacity.
6
|
Posted - 2013.03.06 15:41:00 -
[3] - Quote
Schmata Bastanold wrote:Your extensive lowsec killboard and employment records really make your opinion valuable for this thread 
Your ability to discuss the issue at hand using adequate arguments instead of turning this into an analysis of personal KB's makes your opinion even more valuable...  Also, most impressive KB record on your side if I may notice. |

Sylvia Nardieu
Audacity.
6
|
Posted - 2013.03.06 16:55:00 -
[4] - Quote
Thanks for tl;dr and I see your point. The thing is - the title of this thread is sort of a misnomer, and all the people just bumping it would be providing support for a system that was obviously broken. So if title was "replace 2/10 plexes and this is how.." with changes taking into account all that you said there wouldn't be a single person not supporting you I guess (me included).
Being in FW, I know about the goodness plexes can provide for small gang PvP aficionados and I think they are a good mechanic. So, if re-introduced, these new 'sites' should be conceptualised in a different way from what static DEDs provided. What the difference(s) would be I haven't really thought out completely but it could include removal of site's static nature (spawns spreads across systems in a region), maybe lower but more frequent rewards (in terms of bounties perhaps or lower level faction modules) and obviously all the changes which would prevent farming. There is a lot that could be done in a better way, but just returning it to what it was before would be pretty bad, that's all I was trying to say ;).
|

Sylvia Nardieu
Audacity.
6
|
Posted - 2013.03.21 16:26:00 -
[5] - Quote
Toterra wrote:Just got back into faction warfare. I can confirm... absolutely no farming of sites there. No-siree!
Etuura Zellis wrote:Nope not farmed at all. Clearly (not bots even) Noone said that FW was fine as it is now. In fact, if you pay attention to FW related threads in W&T part of forum, you'll notice that majority of non-farming FW community has been very vocal about changes required in order to remove or at least discourage farming alt locust swarm which currently dictates svings in sov mechanics. However, FW plexes have provided a lot of nice fights so I'm sure something similar could be introduced to the rest of lowsec. The fact that FW is broken atm is no excuse for requiring another broken mechanism, which DEDs were, back. They should be replaced by something else which will be hard to farm and potentially rewarding, thus a conflict driver. Now, what it should be I'll leave to CCP to work out, we are paying them for that after all.
Anyway, summer expansion details will be out in 2 days so fingers crossed |

Sylvia Nardieu
Audacity.
6
|
Posted - 2013.03.25 10:36:00 -
[6] - Quote
Sylvous wrote: I Will have to agree with Kane Rizzel on this one, CCP owes us some metrics showing us how all of lowsec has benefited from the removal of these complexes. Bearing in mind that they also made some excellent other changes. (if a doctor cures an ailment and shoots you in the leg with a gun, they can't claim that you are better off for being shot in the leg)
Sylvous
Although I've "only" been playing the game for a year and a half I've learned that CCP tends to screw things up nicely before screwing them a bit more and then maybe, just maybe gets it right. They did it with FW with initial tier/LP changes which caused the alt gold rush, then remedied it a bit with changes in November, only to screw it up again with Retribution. Hopefully by summer they'll figure out what they did and sort it out. One year in total . FW peeps have to either weather this storm or give up participating (which some of them did). Along same lines I wouldn't hold my breath for quick changes in the rest of low-sec. However, the fact that summer expansion mentions all the topics relevant to this thread (exploration complexes, redistribution of resources, new content etc.) might mean that there actually might be some light at the end of the tunnel for low-sec. |
| |
|